Hari's Portfolio   |   Robotron 2025

Project Overview

This is a remake of the classic arcade game Robotron: 2082, a fast paced 2D top-down roguelike released in early 1980s. The aim is to defeat endless waves of robots, rescue humans, and earn as many points as you can.

C++ SFML
Responsibilities
Gameplay Programming, Game Systems Programming, UI Programming, AI Programming, Low-Level Programming
Development Time
5 Weeks
Grade
First Class

Systems & Features

What I Learnt

Coding all of these systems from scratch really gave me a better understanding of how various systems are tied together on the backend and highlighted many areas where I can optimise my code and improve its readability. I also got a lot more experience with inheritance, polymorphism, and working with pointers while setting up the entity manager.

Future Work