Hari's Portfolio   |   Hose Bros

Project Overview

A co-op party-style game made by a group of 6 students, where 1-4 players take on the role of firefighting in different scenario such as forest fires or urban fires that are procedurally generated. The players must work together to locate the fire, navigate through the forest with the hose, cut down trees to make shorter path for the hose, rescue civilians by bringing them to a camp in a safe zone, drive a fire engine, ensure to put out the fire before it spreads too much.

Unity C# Multiplayer Design Team Project
Responsibilities
Gameplay Programming, Audio Programming, Technical Artist, Technical Design
Development Time
6 Weeks
Grade
Distinction
Awarded Title
2nd Place - Game Animation Award by Double Eleven, Game Republic 2026
Awarded Title
2nd Place - Game Design Award by Sumo Digital, Game Republic 2026

What I Contributed

What I Learnt

This module was about replicating an indie studio environment where teams may form with unbalanced skill compositions. So I took the role of a general programmer and worked on a variety of tasks and mechanics based on their availability within the team despite being unfamiliar with how to approach the tasks I chose. Thanks to working alongside skilled programmers within the team, and being exposed to problems faced in this shared codebase, I was able to improve my coding practices to be more readable and optimal. I gained a lot more confidence in my ability to communicate and work in a team.

Future Work